Turing Machine
Interactive simulator — step through, animate, and edit
- Choose a preset from the toolbar or build your own rules in the transition table
- Click Step to advance one step; Run to animate automatically
- Click any tape cell to edit its symbol directly
- Add, edit, or delete transition rules in the table on the left
- The state diagram updates live to show all states and transitions
- Set a breakpoint to pause execution when a specific state is reached
- Undo steps backward through execution history